The Materials and Gear system adds a custom underground progression path built around material tiers and gem upgrades.
Materials are custom ores found underground, starting with Titanium Ore as the entry point into the progression. Once mined and smelted into ingots, they can be used to craft equipment such as tools and armor, each tier offering improved stats over the last. Each ore can only be mined by the previous tier or higher.
Pro Tip An early Silk Touchenchantment is extremely valuable, as it lets you collect ore blocks ahead of time and save them until you have the required tier to mine them properly.
Higher-tier materials are harder to find, the deeper you venture and more risk you take the more you will be rewarded.
Material Tiers and Effects
Each Tier unlocks more gem slots and stronger Stats.
Custom tools for example use Titanium Rod instead of normal sticks for increased strength and therefore cannot be crafted in a normal crafting table.
Special Equipment
Some sets are not part of the main ore progression, but are made out of more organic materials.
Chitin Armor
Chitin is dropped as loot from insect like mobs.
Effect: Nearby insects ignore the wearer.
The following hostile mobs will not attack a player wearing Chitin Armor:
Sand Critter
Lava Spiderling
Screecher
Leviathan
Tall Crab
Bone Spiderlings
Bosses, such as the Bone Spider or Lava Widow, still attack normally.
Mummy Armor
Can be crafted out of linen.
Effect: Shields the wearer from Mining Fatigue.
This protects against the Mining Fatigue effect found around some structures. The more armor pieces you carry, the more the effect is reduced.
The Materials and Gems provide a valuable progression path. Upgrade through the Material tiers and refine them to your playstyle by stacking and combining Gem Effects onto any gear.
It starts with Titanium, then continues into rarer materials, which increase in strength. Each ore can only be mined by the previous tier or higher.
Titanium can be crafted with the titanium forge, which can be found in the Dwarven Realm or be crafted with 9 iron blocks:
Higher-tier materials are harder to find, the deeper you venture and more risk you take the more you will be rewarded. Each Tier also unlocks more gem slots and stronger Stats.
Material Tiers and Effects
Tier
Effect
Titanium
Base material for the entire system
Cryorite
Freezes Water
Verdite
Accelerates Crop Growth
Nocturite
Summons Slow Hostiles
Pyronite
Burns Mobs
Aetherium
Levitates Mobs and Items
Corruptium
Mutates Surrounding
Gems
Each gem provides one unique effect, which can be applied to the Tools and Armors.
How gems work
Find a blacksmith in the Dwarven Realm
The blacksmith can apply Gems to your equipment
Gems can be mixed and stacked in the available slots
Dwarven fusing only works in Survival mode
Gems and their effects
Gem Type
Tool Effect
Armor Effect
Sapphire
Chance to freeze target
Slows mobs in range
Crystal Opal
Illuminates the surrounding area
Illuminates the surrounding area
Ruby
Chance to heal on hit
Increases regeneration
Sphalerite
Chance to drop smelted ores
Burns nearby enemies
Onyx
Chance to mine multiple blocks
Item Magnet
Emerald
Chance for more loot
Chance for more loot
Special Armors and Tools
There are a few special Material sets, which aren’t crafted out of ores.
Chitin Armor:
This armor will protect you from any hostile insect type. For example The Sand critter,
Mummy Armor
This armor shields you from the mining fatigue effect. Which is common around desert structures. It can be crafted out of linen, which is loot that you can find in structures.
-ore effects (like in the book)
-dwarves fusing only works when in survival
-titanium is the start ore from that it builds up
-the higher the ore tier, the lower the spawn rate of the ore
-the deeper down in caves, the higher the spawn rate
-all armor tiers have animations, particles
-all custom materials need to be crafted in the “forge” (craftable custom craftingtable)
-forge is expensive to craft but can be found in dwarven villages
-tools dont need normal sticks, they need “titanium rods” for crafting
special armors/tools (Mummy, Chitin)
mummy armor 'Shields the wearer from mining fatigue’ (mummy effect in some desert structures is mining fatigue)
chitin armor 'Nearby insects ignore the carrier’ so following hostile mobs wont attack the wearer: sand critter, lava spiderling, screecher, leviathan, tall crab, bone spiderlings (bosses sttill attack)
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