Eternal End Add-On
Changelog
1.1 - Quality of Life Update
2 June 2025
Features
Untitled can now be used to craft standard stone tools and furnaces.
The Totem of Undying can now also be found in generated structures.
Introduced new sky ambience visuals to enhance the Eternal atmosphere.
Non-solid plant blocks are now replaced when interacting with another block at their location, instead of placing the new block next to them.
Non-solid plants can now be destroyed by flowing water.
Improvements
Grass plants now only drop items when harvested with Silk Touch.
- More dynamic movement and increased aggression.
- Beam attack visuals, range, and accuracy improved.
- Players are now correctly returned to their previous gamemode after the Untitled summoning cutscene.
- Better sound distance and volume handling.
- No longer falls too quickly.
- Void Dragon Egg and loot now spawn correctly at the center of the arena.
- Dragon statues are no longer knockable.
- Fixed hitbox issues.
- Cannot be killed during cutscenes.
- Rebalanced fire and melee attack frequency.
- Adjusted melee damage.
- Takes reduced damage from projectiles.
- Fire breath range greatly increased.
- Increased flight speed.
- HP increased from 400 → 600.
- Fixed incorrect interaction text for arena statues on touch devices.
- Untitled summoning cutscenes are now being skipped in Hardcore Mode worlds to avoid a Bug that caused players being stuck in Spectator Mode
Lyric Sprouts now drop items according to their growth stage.
Entity health balancing adjustments:
- Doomed Wolf from 30 to 45
- Jellyfish from 15 to 25
- Gilded Deer from 25 to 30
- Gilded Golem from 45 to 100
- Gilded Turtle from 50 to 75
- Shadow Deer from 25 to 35
- Sveppum from 20 to 30
- Void Eye from 20 to 30
Attack damage balancing adjustments:
- Doomed Wolf from 9 to 12
- All custom Endermans from 8 to 11
- Winged Enderman range attack from 6 to 9
- Jellyfish from 5 to 8
- Gilded Golem from 7 to 10
- Gilded Turtle area attack (in the rolled up state) from 0 to 3
- Ender Slime for all variants by +3
- Sveppum from 4 to 7
- Void Eye from 7 to 10
Untitled now alert nearby wolves to join in combat.
All companion "-ling" entities are now nameable and leashable, even if not tamed.
Gilded Deer can now be leashed regardless of tame status.
Added mount interaction button text for touch devices.
Increased both the drop rate and amount of high-tier loot in Shulker Chests.
Changed the Settings recipe to make it easier to obtain. It now uses ender pearls instead of ender eyes
End portal visuals are now also being spawned for already existing/activated portals.
Slightly improved enderman particle visuals.
Bugfixes
Fixed a bug that caused structures to not spawn their entities.
Fixed hitboxes for many entities.
Fixed a bug that caused endermans to turn aggressive when hitting villagers.
Fixed some leash anchor points which caused leashed to be attached incorrectly to the models.
Fixed a bug that caused players using Cloud Boots to clip into the first lower blocks when starting to use these boots.
Fixed a bug that caused enderite tools & armor to duplicate when flying in the void.
Adjusted the enderite tools & armor hovering height for other dimensions.
Ametrine Ore now doesn’t respect fortune anymore (which caused a duplication bug).
1.0 - Eternal End Release
26 April 2025
Redirection vers le Marketplace...
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