Eternal End Add-On

Settings

Can be opened by Settings and is used to configure the following things:


Fog Quality

Changes how many ground fog particles spawn.
  • high
  • low
  • off

  • Vanilla Fog Distance

    Configures the distance of the vanilla fog.
  • far
  • normal
  • close
  • off

  • Tree Capitator

    Which trees should be chopped down when using an axe.
  • everything - all trees enabled
  • eternal - only Eternal End trees enabled
  • nothing - disabled

  • Tree Capitator Clear Leaves

    Whether the tree capitator should instantly break nearby leaves when chopping down one of our custom trees. When disabled the leaves do break randomly after some time.

    Spawn Quantity

    Controls how many custom mobs should spawn. The gamerule ‘doMobSpawning’ can also be used to disable the entity spawning just like in vanilla.
  • many
  • normal
  • few
  • none

  • Spawn Lost Souls

    Whether Lost Soul should be spawned when an entity dies in the end dimension.

    Ambient Sounds

    Toggles ambient biome sounds.

    Light Rays

    Enables light ray particles that shine through leaves.

    Leaves Particles

    Whether particles should be spawned below leaves.
    Verdant Grove
    and
    Shadow Fold
    trees have leaves particles.

    Sky Particles

    Toggles a wide range of sky particles.

    Biome Particles

    Decides whether biome specific particles should spawn around the player.

    Biome Enter Options

    Configures at which location a message appears indicating which biome you have just entered.
  • actionbar
  • subtitle
  • chat
  • none

  • Wiki maintained by Panascais

    Content is not sourced from the Minecraft Marketplace. Panascais is solely responsible for the content and must comply with the Terms of Service. CHUNK does not review third-party wiki material and disclaims all liability.

    Eternal End Add-On

    1340 Minecraft Marketplace Minecoins

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